07/19/2005

Video Game Journalism 101: A Brief Overview

by Matthew Edward Hawkins

If you’re a fan of anything…. film, music, comics…. what’s the one thing that you crave the most, aside from the actual thing? Information of course; among many other things, you want to know what’s going on in its world, about the folks and events relating to it, and (often most importantly) what out there is good or bad. The same holds true for video games, but unfortunately, finding reliable and accurate information can be an impossibility the vast majority of times.

I myself am a video game journalist, and that term is pretty much a joke among the hardcore game aficionados. So what does that exactly say? That those in “the know” are well aware that what they read and hear is pretty much crap, which is pretty much the truth (though I personally am more concerned with the fact that those who aren’t in the know don’t realize that what they are being told is often worthless).

There’s many reasons why the journalism side of gaming is the way it is one could suppose…. for one thing, given that video games itself is a relatively new thing, its no surprise that the journalism component is as well, and therefore hasn’t found a real voice yet. But those paving the way are not doing a stellar job of it (more on that in just a sec).

But the bigger issue is the relationship that game publishers and magazine publishers have; game companies don’t want negative press for a game that’s in mid-production since poor word of mouth can have more of an impact that even positive buzz. A game that’s in progress is like a movie that’s still in the editing phase: just one or two seemingly minor changes can have a profound impact. But given the inherent participatory nature of video games, more so than any other media, its very difficult to shake off the negative feelings relating to game once a bad play experience has been had, or if it doesn’t look or move right. Which is why folks who write about them… at least on the print side… have to be very delicate when discussing a game that still in production. And often this can lead to an over cautious overview of a title. Hence why when some magazine are overly generous when previewing a game which obviously looks bad, and ends up getting poor scores anyhow, folks begin to wonder. But is it that easy to place blame on the magazine?

EGM gave much attention to the now infamous Enter the Matrix a few summers ago and it looked like crap. I was pretty clear at that point that it would not be able to deliver all its promises, and no surprise, the game scored poorly. But I always wondered why couldn’t EGM figured this out ahread of time as well? Were they just being as objective as possible? Maybe. Or was it that they didn’t want to risk damaging a relationship with the publisher and lose out on future stories?

Each video game magazine is in a constant battle over the next big story, which they all rush to get on their covers to then win over a person’s $5 at the magazine rack. It’s always been the case since day one, but these days their biggest foe is not among themselves but the internet. The lead-time for a magazine is usually two months, and some website can deliver that same exact content in just a few hours. So due to this constant battle over time, “mistakes” can and will happen, mostly on the review side of things.

One of the biggest dirty secrets in the industry is the fact that many reviewers simply never finish the games that they rate. Some say that it’s impossible nowadays since many games can range between 60-80+ hours in length. Other feel that there’s no excuse; its like a film reviewer watching the first half of the movie and basing his or her verdict from just that. Sometimes a reviewer will base judgment upon a game that’s no finished or which hasn’t been finalized. It can be a necessary dirty trick to get bragging rights of having the first review of such and such title, and its always painful to read some astute reader expose this tactic.

I fall into both camps actually… I know that it can be super difficult to finish certain games, especially with a looming deadline. But that’s the way it is, and when I first started reviewing games for GMR, I took the job very seriously and made damn sure to beat every single game I was given, no matter how difficult (or spiritually draining-ly bad) it might be. But things didn’t always work out no matter how hard you try… there’s one game I reviewed that I never actually finished, which it was a title which had about 100+ hours of gameplay and was in a genre which I flat out am horrible at. Thankfully it was a franchise title that has a strong legion of fans that were going to buy the next game in the series no matter what I said, but it still bothered me. And that there is main problem here, with all of game journalism, and it’s that no one really cares.

People chuckle when I say that I’m a video game journalist, but when I say that I take it seriously, folks flat out call me an idiot. Can I blame them? There’s virtually zero qualifications when it comes to writing about games other than being good at games I guess. Hey, is a guy who really, really like Sly Stallone automatically qualified to write about movies? Not really, but there’s no adherence to common sense in the game writing biz. And what perturbs me the most is how holier than though many people act. As seriously as I take things, some take it way too seriously. I can’t tell you many times I’ve spoken with a fellow writer who went off on how hard and difficult it is to play games for reviews, how its such a chore and how jaded he’s become. My response is always “Hey asshole, you get paid to play video games. That shitty game you had to play? You got $300 for it. That’s like every teenager’s wet dream. So please shut the fuck up.”

Back to the seemingly un-winnable war that print magazine wage against the web; since its almost impossible to directly compete, then why doesn’t the print mags do something different? Why concentrate on reviews that will almost always be outdated and do something different, like more special interest or even investigative? Because the audience is not there, at least not yet. So its interesting that web writers are the ones taking the initiative and doing just that, something different. And in doing so, they’ve created quite a fuss, and their movement even has a name, “new games journalism”, which was the hot topic (or joke) a few months ago. I chose not to much about it back then (I just didn’t want to get involved), but will say now that I loved the old guard’s reaction. They know the current means of business is simply not working; just barely scraping by is not good enough, but till someone or something has the guts to really shake things up, business as usual will continue to commence. And those who rely on that aren’t going to take too kindly to those who are eager to point out the flaws.

But the thing is, most of the complaints were totally spot on. The whole new approach of writing, which is primarily from a first person’s point of view, which actually makes sense since playing games is such a singularly experience, is one of those things that looks great on paper, but is often excruciating in execution. There’s a fine line between exploration and narcism and much of what’s out there is pretty bad. But it almost has to be done, for things to evolve and improve.

Hey, I at least appreciate off the beaten path game writing for the web as opposed to the mainstream fare, in which there are two main outlets for the time being, Gamespot and IGN, and which is why I’m rambling on about game writing in the first place. Take everything annoying and flawed about game writing for magazines and take away all associated excuses relating to creating a magazine, like deadlines, up the poor grammar and spelling, increase the made up bullshit ten-fold, plus add a dash of internet driven ego-boosting, and you get Gamespot and IGN.

Yesterday I came across this: a story that states that the new Harry Potter book’s first day sales numbers might eclipse that set by Halo 2, which shattered and created new records. Okay, so, what’s the point? One’s a book and another is a video game. It could be argued that both are major forms of entertainment that appeal to young folks, and that ultimately at least one book, the most popular one out there right now, is more so than the most popular game (which btw, is good news to me). But seriously, what does one thing have to do with another? Nothing. And that’s my point; the writers of Gamespot (and IGN) seriously have nothing better to do than just make up stories. And this is a very light example. Otherwise they just report rumors or half-truths as fact and enjoy all the calamity ensue, as folks battle it out on the message boards. The editors of both sites know that what they say is bullshit, but they also know that perhaps 25% of what they say is true, and they’re willing to lie or make up stuff in hopes of getting that 25%.

Misinformation is without a doubt the single most crippling thing in the video game industry today. I still believe without a doubt that one of the reasons why the Dreamcast died a premature death in the states is due to idiotic game store clerks from Gamestops and EBs who told folks that they were eager to buy a DC system that Sony’s new system was on it way and that the PS2 would have “photo-realistic graphics” and “blow the DC out of the water” and basically make the customer feel stupid for wanting what they came in for. Hell, how many times have you heard from some Best Buy goon that the upcoming Xbox 360 would play all Xbox games out of the box or that the PSP would play all PS2 games and DVDs? We know better, but most of the buying audience doesn’t. And most folks who read Gamespot and IGN don’t know that they’re being taken for a ride either. IGN takes the prize for the worst writing period. Take a look at any of their reviews and its total cluster-fuck of the English language. Granted I have poor spelling and grammar from time to time, but at least I’m just one guy and not some army of supposed writers and editors (and I sure as hell don’t charge you money for my site either). But another thing that I find some troublesome is IGN’s recent foray into the world of the opposite sex…

IGN has made news as of late thanks to their latest contributor. Her name is Jessica Chobot and she has a new feature called “WTF”. First off, how did she get her job? Well, and I’m not joking here, because of a photo of her liking a PSP. And that’s it. Or at least that’s as much as anyone’s been told…

What IGN is doing is simply cashing in on yet another popular thing these days, the “grrrl gamer”, which is a whole different can of worms. I know I’m going to get a lot of flack for saying this, but I find a good deal of grrrl gamers out there extremely annoying and infuriating.

Now let me just state for the record that I have absolutely no problems with women playing video games. For starters, my girlfriend plays games and if anything, I would like her to play more. And one cannot ignore the role of gender in video games; the main reason why so many women have been so turned off by games is that its such a male dominated industry and pursuit. Hence why I’m so pleased that more and more girls and women are openly admitting their interest in video games almost every day; the more women who play (and especially make) them, the better it is for everyone. And it goes without saying that I would love to hear what women have to say about games.

But I do have a problem with the female bloggers who seem to have made names (and practically careers) out of being super sexy and cute and that also happen to like games, and absolutely nothing else. Maybe I’m just a guy and am just missing the whole “girl power” aspect, but what exactly is so liberating and empowering about some 25 year old Barbie doll that uses internet/gaming lingo when writing and likes talking about how guys suck and other 10th grade level mumbo-jumbo? I don’t know… I think if I was a girl I’d find such shit pretty condescending, pandering, and all around annoying. It seems that to be accepted into anything, especially if it’s dominated by “boys”, you have to be “hot”, which is such a horrible message out there.

Then again, why can’t women who like games also happen to be attractive? It’s every person’s right to represent themselves in any way they want, and its not like I’m asking anyone to act like a martyr, but if you’re whole gimmick is sexual independence and breaking down the barriers, yet you’re constantly parading yourself around in tight outfits for the sake of fan service, well then…

Worse are the folks who are stumbling over themselves to capitalize on such a craze, such as IGN. Back to Chobot, who the hell is her article suppose to appeal to? First off there’s plenty of talk about manga, which makes sense and is even cool since that’s what’s popular with girls right now… but then there’s pics of her just lying around in bathing suits or on a motorbike. WTF indeed. It’s suppose to appeal to horny guys, that’s who of course, the ones that will instantly pay attention to the ramblings of a hot chick who has nothing to say, as opposed to a woman who has real opinions on something that they actually care about, but this other female doesn’t happen to flaunt hard nipples exposed to her Nintendo shirt which was purchased at Hot Topic.

There are some great female writers out there, some of them writing about video games. But considering how things are, their voices are not just being not hear, but are simply not wanted.

Anyhow, I’m embarrassed to admit that I am a subscriber to IGN’s subscription based Insider service, which allows me access to Chobot’s article, as well as others. I’ve always known the quality of writing to abysmal, but have stuck around only for the access to quirky Japanese commercials that are also made available. But its about time I put my money where my mouth is and cancel my account.

  • http://www.gamersquarter.com Shapermc

    Did you read Mike’s “New Advice Journalism” article in issue 2 of The Gamer’s Quarter? He has many points that compliment yours. Also, I think that your opinion on woman writers for video games is pretty stereo-typical, but why should it not be.

    If the shoe fits.

    Anyways, check this out: http://www.idlethumbs.net/display.php?id=185

    The article is pretty much crap, but the responses (specifically the non-gamer ones) are really good and give me hopes that you also seem to have about women and gaming.

    Also, is there any way to know when you respond to these? I never remember to come back (sorry).

  • http://www.design-transit.com Sergentor

    On point, as always. It was good seeing your breifly at mindgame. We need to catch up. Now that I’m done with manga quest I figure I’ll have more time for socializing though this new job seems like it won’t allow much time for that…It sucks being an adult and having responsibilities.

  • burnsro

    I liked this article a lot. I don’t have much to say but today I looked at the latest Gamepro on the magazine rack and aside from the mind boggling amount of FPS games that are coming out(it’s almost a joke that there are so many, there were at least ten being covered). There was also a part on the cover that said “PSP vs. DS, whose side are you on?” What side am I on? Who cares? They think of such stupid crap to cover. I mean, the DS and the PSP have been out for quite some time and Gamepro has to resort to some stupid stuff like that?

    Actually, I just got that much from looking at the cover and the back since it was wrapped in plastic.

    Oh and I used to have a subscription to EGM but I didn’t resubscribe because they screwed over there loyal subscribers by putting there EGM DVDs only in the news stand magazines. This doesn’t make any sense. A DVD with good content is something that can actually almost make magazines as good as the internet.

    Well I’m done rambling. I enjoyed reading your entry.

  • Girl who Plays Videogames.

    Hey, I’d like to add that as a girl who *plays* video games, I completely agree with you. I’m not an unattractive girl, but I am not one of the mini-skirt types that flaunts their cosplay in gaming magazines either. And the behavior of women in gaming magazines (and throughout gaming culture) is disgusting.

    I’ve seen this picture floating around the internet; it actually appeared before I got my own PSP, and all I could think was, “She’s going to damage it!” I kept waiting for the picture of that girl actually playing the machine … but it never came. Maybe she did ruin the machine. It’s hard enough to get fingerprints off it; I can only imagine what saliva would do.

    Now, this is a broad judgement, but I’d have to guess that these girls aren’t playing games because they love games, but rather the attention they get from being moderately good at them. It’s a shame. It ruins the atmosphere for those few girls who actually walk into an arcade to play SFIII, as opposed to licking the cabinet.

  • jasonC

    Publishers and Devs are complete slaves to the game mags. Especially the ones which ship with a demo disk. It’s sad but, besides promos and contests, the marketing plans of most publishers and devs amount to posting links to (and ensuring)positive reviews and first looks from gaming press. IMO, demos represent the best marketing tool at their disposal. Unfortunately, until everyone has broadband, mags with demo disks are still required to get the word out.

    The ability to fire up your DS and send a demo of Meteos to a friend is a leap away from dependancy. It appears all the major players will be going this route next gen and devs everywhere should have cause for celebration.

    Though this wasn’t the main point of your article:

    The Dreamcast died in part b/c, as you stated, ps2 release was talked up by know-it-all store clerks and it’s public image suffered. The nail in the coffin however, was the fact that it played CD-R’s out of the box for more than a year before a hardware revision in Nov 2000.

  • http://www.jasonsawtelle.com Jason

    More like the above.

    I wonder if more female gamers would be drawn to video game culture if they started seeing more pictures of chanel-tanned, musclebound studs playing PSP’s while lounging coyly in white bikini shorts.

    Video game journalism will find it’s heart again; my money is on Matt to unearth it early-on.

  • http://umilicious.1up.com Luana

    AAARGH.

    I hate “girl gamers”, and I am one.
    When I’m done with my write-up, I’m going to forward you my little rant. It’s called “Mister Pixel, Madame Gamer, and the Media: On Stereotypes and Who’s Perpetuating What”, and it touches on the blatant gender rifts in gaming society and how both men and women aren’t fighting that rift, but only making it wider and… yeah.

    Women in gaming mostly just use their image to gain a cult status of sorts, and then play up the whole “guy gamers can’t get a girlfriend” thing to almost tittilate their masses. I see it all the time as a blogger on 1UP, and it bothers the living hell out of me. I’ll admit that I’ve stooped to that level in some way — it’s not like I’m going to go out of the way to find an unflattering picture of myself to use as my avatar — but these women who constantly are using their sexuality to set themselves apart while demanding a sort of equal consideration talent-wise just bug the living hell out of me.

    Sorry for clogging up the comment box — this subject is just a sore spot for me. :)

  • http://www.demolicious.org/ PAINPAINPAIN

    It’s interesting that female journos need to flaunt their bodies for their blogs. I’m thinking of http://www.tinawood.net/ – especially the navel-revealing top photo. The only advantage that posting a pic of yourself looking attractive is it will interest all the male gamers to read what you have to say – possibly for the wrong reasons. Maybe a few (or many) will send obsessive and stalker-y e-mails but that’s the price you pay for being an attractive grrrl gamer.

    Maybe there are women out there who are less attractive though write some of the best game reviews and opinions out there – I’d rather read up on them than trawl through all the “POST PIX PLZ” bullshit of rabid fanboys. I know many girls who play videogames and they’ve kicked my ass at times (mostly fighting games), but it’s great that women are getting more involved in gaming. I’d love to see more women create videogames too. Wasn’t it Overworks who produced Skies of Arcadia – were they mostly female? This shows through the game and gives it a great style and sensitivity you wouldn’t normally get from a male-produced videogame.

    I subscribe to IGN too, and it’s also for the Japanese commercials and the E3 coverage. That’s probably all it’s good for.

  • https://www.fort90.com Matt

    But Luana, and what is say might upset you off a bit since you seemingly love the place so much, but you do realize that 1UP.com is perhaps on the top of the list of those who are using cute girls that blog about games to attract disenfranchised geeky guys, right? Granted, they’re not going about it in a overly skeezy “sexy” route, but in every single ad for the site, its always focused on a girl blogger, and it still feels a bit exploitative (I certainly hope whichever girl is being used in those ads is being financially compensated, and properly so).

    Of course, and not to change subject but, I’ve always had a strange view on 1UP.com in general. Its fine and all, but no one connected with Ziff Davis was able to answer my question as it was going live, which was “what is it all supposed to be, really?” I guess you have to be familiar with all of ZD’s various endeavors with the web (which includes NUKE, videogames.com, and Gamers.com) to wonder if they are at all really serious this time around, or if they’re just cashing in on the whole blog craze.

    … Seriously, what kind of video game new outlet gives up on a site called videogame.com?!?!

    Though at least it didn’t upset folks, like when I asked “If a ZD writer has a 1UP blog and is then let go and then decides to bad-mouth the company” and other logistical nightmare scenarios. Plus there’s the issue of the content written by a 1UP blogger… does it ultimately belong to the writer or ZD? Afterall, they are providing the means and the avenue, so could it not be argued that they are entitled to some ownership? Perhaps this is all covered in the terms of service, though I haven’t been able to find it. Anyway…

    It is true what Luana mentions, as did Girl Who Plays Videogames, since I’ve had my fair share of encounters of girls who play games just to get attention or something. And even though I wouldn’t dare question anyone’s motivation for playing video games, it still really irks me. It’s like some girl who goes “I’m a nerd! Cuz I wear glasses and I’ve seen Star Wars!” which I can’t help but roll my eyes.

    Then again, what the hell do I know about women and video games? I’m the guy who spoke at a college to a room packed with mostly females about the need for more women in games, both on the playing side and the creative end since I felt there really isn’t enough (especially on the creative side), and I was practically booed out of the room. Why? All cuz I’m a guy and I’m supposed to “not care” about such things. Kids today…

  • https://www.fort90.com Matt

    Also, to touch upon something PAINPAINPAIN brought up, in the aforementioned history of Sega book that I would look to penn later down the road, one of the people I wanted to focus is a woman, the only female name that I noticed when completing various Saturn and Dreamcast games. Her name is Mie Kumagai and she worked on various titles from AM3, which later became Hitmaker, as a producer, which is a role dominated by men in Japan (well, men dominate pretty much everything in Japan). She eventually became the head of the studio when Hisao Oguchi became the new president of Sega. Quite the coup and one that deserves attention and insight.

  • http://www.onlineconsoles.com john

    I feel it necessary to link to the Sex in games: Rez+Vibrator story (http://www.gamegirladvance.com/archives/2002/10/26/sex_in_games_rezvibrator.html?1) that is so oft linked to in discussions like this (and otherwise)…

    I find that Jane Pinkard is a fine example of grrl gamer who actually provides material that is worth reading (and she’s part of a pretty decent band as well). What’s funny though, that BECAUSE of that article, most readers will remember her as the one who posted pictures with the trance vibrator, and nothing else.

    It’s strange that a picture of you can score you a spot in the game journalism industry (if you consider IGN to be game journalism) or make you entirely unreputable. Miss Chobot does have a large collection of fans, doesn’t she?

    I guess. I’m not sure if that makes sense. Just know that there are some girl gamers out there who write articles that aren’t complete and total drivel.

    Anyways, I stopped using 1up after the redesign. It was killing my puny 56k connection. Since then, I’ve gotten broadband, but still haven’t really bothered going back there. The whole blog thing over there kind of bores me, I think.

    Matt (and anyone else)–I’d love to know your thoughts on New Games Journalism (which, in fact, that Rez article is a fine example of)? Do you think that it could have a positive effect on the industry?

    SPEAKING OF GAMES JOURNALISM, I CAN’T FIND YOU IN GMR

  • http://www.gamersquarter.com dhex

    well, i’ve tried beating off to a bunch of guys sitting around a lan, but it’s not working out. psp licking is as good as game journalism gets, near as i can tell.

    what is the value of getting more women into games (i refuse to use the term gamer) beyond increasing the gene pool of women you’d like to breed with (and selling more copies if you’re a vendor/creator, or licensing more stuff, etc) and normalizing the hobby? i can see on the creative end, if only to toss more balance in there and do things slightly differently (the limitations of the medium trump the goods under the hood), but as endusers?

    i.e. what makes them so special?

  • https://www.fort90.com Matt

    Hey John…

    Miss Chobot does have a large collection of fans, doesn?t she?

    I know it’s pretty ridiculous to waste time criticizing a person like Chobot, since in a small way it only empowers her; she’s obviously only in this for the attention, and I’m only contributing to it. But its rather difficult to keep my mouth closed knowing that anyone who’s created a fan base purely because said person is “hot” and pontificates about Worlds of Warcraft.

    Perhaps if she was at least a decent writer who has something to say, I wouldn’t be critical, but just do a search for an article of hers, or better yet an interview, and you’ll know why she gets under my skin so much.

    Yes, she has fans to say the least, but there’s also plenty of folks who can’t stand her, and these folks even have whole blogs dedicated to spewing the hate.

    And yes, there are women out there who can play games and can write, very well might I add, and we need more. Its just that the very concerned side of me is afraid that high profile crap like Chobot only scares them away from seriously pursuing it, such as how I know many women who would be more interested in gaming today if not for a boyfriend or other close acquaintance from their past who helped to paint a negative picture for all of gaming.

    AND SPEAKING OF GMR, YOU CAN’T FIND ME CUZ YOU CAN’T FIND THE MAGAZINE CUZ THEY NO LONGER MAKE IT

    Don’t ask me why all the web versions of all my reviews has a different author listed. I mentioned it to my editor at the time but nothing was done, and I really haven’t pursued it.

    And dhex, why should more women play games? What makes them so special? I wish I could give some profound answer, but the only thing I can really think of right now is, why not? I’m certain that a good deal of women out there would like video games if they had the chance. If you like something, you want as many people as possible to give it a spin, and considering that women make up roughly 50% of the human populace (give or take), and that many haven’t given “one of the greatest forms of entertainment and human expression” a chance, I would like to see the audience grow.

  • http://www.onlineconsoles.com john

    I will leave a longer reply later, but right now I have to look through my GMR’s to find the name Matthew Hawkins. Reviewing something.

    By the way, it’s good to see you come back to insert credit after the “crash” (as I like to call it)–I always have enjoyed reading what you have to say there.

  • http://www.demolicious.org PAINPAINPAIN

    I just checked out the WTF section of IGN – quite a few glamour shots and a lot of blatant “hehehe, I’ll show you lucky American gamers how to get laid in Japan with a Japanese chick!” tips. This is quite the underbelly I’ve found here… :)

  • https://www.fort90.com Matt

    John, some of the games I reviewed were Mega Man Battle Network 4, Mega Man Battle Chip Challenge, Mega Man Zero 3 (hey, I was the resident Mega Man nut), Transformers, Romance of the Three Kingdoms 9, Siren, various WW2 games, Lowrider (the car dancing game), a retro review for Jumping Flash 2, a few others I’m forgetting, and some uncredited previews here and there. Mind you, I had to stick the GMR format, so please don’t expect anything brilliant.

  • http://ultimategameonplanetearth.blogspot.com/ Job

    Wow.

    This is really heating up.

    Just stopped by to get my fix and I see a heated debate.

    Give it five or six more years…. and things will reach more of an equilibrium.

    Sure it’ll still be a male dominated marketplace, but its not like there’s anything we should be immediately concerned about like ROE V. WADE.

    The way i see it… people are going to play what they enjoy. Whether they have a penis, have a vagina, are gay, straight, bi, whatever——-
    as long as they enjoy the experience.

    In the coming years, as the marketplace continues to equal out in so many different age, racial, and sexual demographics, the journalism (and product) will eventually have to more accurately reflect each consumer.

    For now, while the industry is so male dominated, its a perfectly understaindble choice for Ms. Tina Wood to (sadly) pimp her bellybutton in hopes of swaying the mass market (of male gamers) to STOP… look… and hopefully… hear what she has to say.

    It sucks… but… hey … she’s cool with it. If I were a female (into gaming), I’d be a little offended at first thought that some hussy is strutting her stuff just to get attention… but honestly… her other choice is unfortunately not very viable.

    Six years from now… when there are more females buying… I hope to high heaven that it doesnt have to be this way. Maybe then we won’t see so many Tina Woods showing skin just to catch the eye… because she’ll already represent a big enough audience of consumers that can relate to her on a more personal level.

    Is it scaring female journalist from jumping onto the game journalism scene NOW as it is?
    Most likely, Yes.
    Who would they be preaching to right now?
    Mostly men.

    In six years will the market equal out enough to let more female journalists have a connection with a demographic that doesnt involve showing some leg?
    Most likely…. if more women continue to buy product.

    ….let’s hope for the future.

  • http://www.onlineconsoles.com john

    So I just tried to visit one of Chobot’s “WTF” articles at IGN, and (surprise?) it was for site subscribers only. Huh. Seems JUST a little bit…gimmicky to me. She’s hot and loves games! We’re not lying! Although, judging by her interview there (“The Nintendo 64 rocked!”), I shouldn’t be too disappointed.

    Giving female gamers who echo the sentiments of pretty much every other “typical” game journalist extra attention is bad. I guess that’s what it boils down to. This wouldn’t be such a problem if more females were willing to try their hand at writing an article or two. I know they’re out there. Apparently, people like Chobot cast an intimidating shadow.

    dhex — I would imagine that having a larger, more multi-gender audience would help to diversify game creation and entrance into the mainstream. Katamari Damashii, perhaps…? Plus, I agree with Matt in that development of a larger appreciation for games is most always better.

    Job — You would think that more of the “mass market” would stop and listen to what people like Tina Wood had to say if, well, they had MORE to say. If you take a look at her blog, you can see that there is very little in the way of actual content.

    Matt — Found them! You drop the mediocre scores. You drop them fucking HARDCORE.

    Hey guys, I suggest you check out another great (and semi-relevant) article by Jane Pinckard right here. Good stuff, that.

    PS, I hope my HTML tags work.

  • http://ultimategameonplanetearth.blogspot.com/ Job

    JOHN – Believe me… I’ve seen her blog… I know what you mean.

    I was really only using her name instead of “Female Journalist X Who Stoops to Showing Some Skin to Gain Attention”

    …you know… all this talk actually gives me a great idea….

    I really think its time Hawkins starts showing off some leg!

    A little six pack action…. maybe even the full monty….
    Matt’s combined gaming eloquence and debonair semblance could turn this controversy on its head and take things up to 11!

  • https://www.fort90.com Matt

    Trust me, you all don’t want to see my naked.

    Though I do have a pretty fucking incredible ass. Seriously, it’s my pride and joy. Next to my hair, of course.

  • http://www.onlineconsoles.com john

    For subscribers only, maybe? :O

  • dhex

    on the journalism end i don’t think it makes much of a difference who’s doing the entertainment writing, since it’s all coming from pr companies, which are largely made up of women anyway, so perhaps there’s some sort of ovarian overwatch on hand? (pr being a field that is easily 70-30 in terms of female to male ratio, and in some, like healthcare, the ratio is far closer to 90-10)

    ahem.

    anyway, i guess what i mean is that more girls = more sims games, by and large, just as more “guys” (meaning, you know, white hats, chiefs, et al) = more sports games. games are already mainstream, and i do count a fair bit of young girls playing gba’s on the subway (5 to 10 yrs old, lets say) so in 8 to 10 years that cohort may have some sort of effect on title advertising and distribution. the whole games are for nerds thing is so 1996.

    i’m not sure whom nintendogs should be blamed on though. (the most depraved software title ever created, makes those KKK shooters seem edutaintional)

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