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Author Topic: Now The Everything, And Anything Related To Shin Megami Tensei Thread  (Read 82401 times)
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ATOMU
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« Reply #15 on: July 22, 2009, 12:20:03 AM »

Yeah, that's Kaneko. I was talking about him doing the art for SMT4, though.
I think Soejima did everything for P3 and 4? I'm unaware of Kaneko's involvement other than them recycling his old art for the personas themselves.

While it'd be cool to have Kaneko back on the team for P5, I do like Soejima as Persona's new artist, considering the direction Persona has taken as Megaten's wildly successful redheaded stepchild.
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isfet
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« Reply #16 on: July 22, 2009, 09:59:57 AM »

verrrry interesting.  i wasn't expecting this at all.  although, it appears some of the monsters are coming from Devil Survivor, which makes quite a bit of sense.  Atlus generally likes to get at least two games out of the new system/sprites they make.  it's kind of weird, but the pattern's there if you look for it.

judging from the battles and the map screen, i'm guessing it's going to be first person a la the SNES SMT games/PS1 Devil Summoner games.  it would make a lot of sense, at least, considering it's on DS.

oh well; guess they weren't lying when they said a next-gen SMT game might take a little longer.
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Llydis
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« Reply #17 on: July 22, 2009, 01:46:40 PM »

Iunno if I should be surprised if they would put a Megaten sequel on PSP or DS. Considering precedents are happening nowadays for sequels to come out on portables.

I think stylistically I like Soejima's art a lot more for the soft tones and and use of more than a couple of colors. There's also a lot more energy than Kaneko's much more mechanical style. Not to say I don't like Kaneko's work, it's just that Persona makes a lot more sense with Soejima's art than Kaneko's.
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Llydis
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« Reply #18 on: July 22, 2009, 02:06:06 PM »

lol @ some kotaku comments.

http://kotaku.com/5320007/new-shin-megami-tensei-game-coming-to-ds

Quote
Oh... damn it Atlus...

Why so scared of Next-Gen!

Hell, I would have taken this on PS2 over DS. I would have taken it on the PSP! Heck, I would have taken it on the original Xbox. I do not have a DS and do not have any inclination to buy the DS.

Yes, there's all these mouthwatering titles, but the visual appeal is just not there for me.

Damn it Atlus... this one hurts.

There's also:

Quote
02:45 AM

@Silveth: My thoughts exactly. The only way I can get into an RPG is if I'm at home, and I might as well be playing on a TV.

Sucks that this is a portable RPG. I'm really getting sick of the portable systems (which is a type of gaming I absolutely hate) getting all the good games while consoles are pretty much just getting generic crap.

A lot of gamers in general hate the fact that good games are coming out on portable systems more than their beloved console of choice that they'll fight and die for the glory of the brand name of their choice.

I'm assuming if it made sense to develop JRPGs for next-gen systems, Japanese developers would. But, there just isn't that much of a market for them right now on consoles.
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FortNinety
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« Reply #19 on: July 22, 2009, 02:40:22 PM »

On a side note, God bless some of the people who work there and their souls, but I love how recent attempt to put focus on the "community", that being people who live and breathe whatever the big K says, has only shed light on the fact of how insane and retarded the vast majority of their readers are. The worst is when they try to be funny... oy vey.
« Last Edit: July 22, 2009, 02:54:26 PM by FortNinety » Logged
Llydis
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« Reply #20 on: July 22, 2009, 03:22:57 PM »

You get that with any large site. But, it gets doubly weird when the writers start focusing on a community aspect of a blog.

Iunno, a lot of them in general try to appeal to the grievances that people have with games nowadays in ways that aren't even insightful.
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FortNinety
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« Reply #21 on: July 23, 2009, 11:59:16 PM »

So ATOMU has been playing Digital Devil Saga fairly hardcore and even started a Twitter about it...

http://twitter.com/embryon_guy
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ATOMU
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« Reply #22 on: July 24, 2009, 01:54:50 AM »

matt you're like the dad who shows all of my friends embarrassing photos of me as a baby whenever they come over
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FortNinety
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« Reply #23 on: July 24, 2009, 02:31:12 AM »

lol

Also, you're clearly not familiar with Dave's vampire boyfriend Twitter, or the one that Katie and I maintain for our cat. Both of which seriously need updating.
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FortNinety
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« Reply #24 on: July 24, 2009, 04:08:32 AM »

So I recently gave Digital Devil Saga another shot, and found the introduction rather intriguing. Previously, I had messed around with a friend's saved game, somewhere around the mid-point, and for only like five minutes. Since it was so confusing, the impression I got wasn't as positive as it could have been. So I'm happy to get a fresh start, and sorta had the idea of playing it concurrently with ATOMU, since I knew she had just started as well.

BUT... I decided to give Nocturne short afterward, mostly because of Isfet's impassioned recommendation (played it once before, under similar circumstances ad DDS) and was totally taken by the aesthetics and presentation, more so than DDS. So I guess I'll be playing that one for the time being, though given everything on my plate, not sure how much time I can dedicate towards it. For Persona 4, I was literally playing that for 4 or 5 hours a day, and I just don't have as much time to blow currently. Still, looks really cool and I'm just hoping that it's not maddeningly difficult. I just died for the first time, but I was just being stupid.

Still unsure about how I feel about Dante, but we'll see.
« Last Edit: July 24, 2009, 04:14:31 AM by FortNinety » Logged
isfet
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« Reply #25 on: July 24, 2009, 12:06:36 PM »

two quick things on Nocturne:

1) after meeting Dante once, you never have to see him again unless you go deeper into Amala Labyrinth (which is totally optional)

2) when you get to the first fiend, Matador, you're going to die
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ATOMU
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« Reply #26 on: July 24, 2009, 04:49:40 PM »

Oh, Dante. From what I've seen of him in the game the tonal shift he creates is fucking hilarious. Oh baby mmm so deep mmmmmmm so deep

They're both great games but DDS has me ensnared because the cosmology of it is tight and well-done. Also pretty. SO PRETTY. I think the cutscene where the leaders are called together for a meeting is when shit got real for me, it's worth it to get at least that far.

It also probably doesn't help that where I am in Nocturne I need to get off my ass and figure out where to go :| And wandering around aimlessly + getting slammed with random battles = not a satisfying video game experience for me.
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FortNinety
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« Reply #27 on: July 28, 2009, 01:35:00 AM »

For those who might have missed it, the highly underrated site Siliconera posted lots of info regarding Strange Journey recently...

http://www.siliconera.com/2009/07/21/shin-megami-tensei-strange-journey-mission-overview/

And here's some videos as well...

http://www.siliconera.com/2009/07/26/shin-megami-tensei-strange-journey-videos-surface/
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FortNinety
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« Reply #28 on: July 29, 2009, 07:36:56 PM »

Hey ATOMU, how's Digital Devil Saga going? I myself have barely scratched the surface of Nocturne, but thus far, it's awesome! Though I'm worried about hitting the same kind of wall that you've hinted.

My god, the game is gorgeous.
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FortNinety
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« Reply #29 on: July 31, 2009, 12:40:34 AM »

Well, practically out of the blue, Nocturne all of a sudden got very hard. Which kinda sucks. But still gonna give the old college try.
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