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Fighting Sticks And Other Methods Of Game Control
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Topic: Fighting Sticks And Other Methods Of Game Control (Read 23063 times)
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drozdal
Posts: 149
Re: Fighting Sticks And Other Methods Of Game Control
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Reply #15 on:
August 11, 2009, 05:13:22 PM »
PS3 version of Hori Sticks should work with PC's as soon as you plug them in, for 360 - you most likely will need either driver for default 360 wired controller or third party one (but I'm not sure if that would even work).
For PC gaming I'm using old Dreamcast Agatec arcade stick (with converter), what really sucks is that they no longer manufacture DC > PS2 and DC > Old XBOX converters.
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ryan
Posts: 39
Re: Fighting Sticks And Other Methods Of Game Control
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Reply #16 on:
August 12, 2009, 06:46:10 PM »
Still can't find a tournament edition stick. Last time I checked, the guy offered me the smaller one, then I told him no and explained how I had a paid preorder for a TE and waited over a month and a half for it before canceling. "Oh, you should have waited! You would've definitely got one. We sold yours, I'm sure." Thanks for that bit of advice - 'Wait forever and you'll probably get it!'
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FortNinety
Administrator
Posts: 2269
Re: Fighting Sticks And Other Methods Of Game Control
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Reply #17 on:
November 27, 2009, 06:47:00 PM »
This topic again! Sorry to keep asking the same basic questions over and over again; I recall the last version of this thread having all the answers I ever needed.
So aside from a HRAP2, what other options do I have for the PS2? And they work just fine with the PS2 to 360 convertors, right Dave? For whatever reason, I can't get my Dual Shock to operate.
And once again, here we have the Arcana Heart 2 stick by Hori...
http://www.videogamesnewyork.com/index.php?main_page=product_info&cPath=23&products_id=1048
... In all seriousness, is it actually any good? And that HRAP2 that you offered to sell Dave, did you modify yours with other company's components? So which is better, Seimitsu or Sanwa parts?
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dmauro
Moderator
Posts: 915
Re: Fighting Sticks And Other Methods Of Game Control
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Reply #18 on:
November 27, 2009, 11:37:46 PM »
I have a stock HRAP2 (Sanwa stick with Hori buttons) and a modded HRAP2 (Seimitsu stick with Sanwa buttons). I prefer a Seimitsu stick, but some people prefer Sanwa, especially since you can add an octagonal gate (I have one for the stock stick). I prefer Seimitsu because it has less throw and dead space, but I prefer Sanwa buttons because they don't give any resistance the way Seimitsu buttons do. Check out what you would pay for used HRAP2's and I'll cut you a deal if you'd like.
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FortNinety
Administrator
Posts: 2269
Re: Fighting Sticks And Other Methods Of Game Control
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Reply #19 on:
December 20, 2009, 09:22:51 PM »
Well, as some folks know, I am now the proud owner of Dave's arcade sticks, thanks to Katie (they were Xmas gifts). And Dave, I think you mentioned that the Seimitsu would do me better in Pac Man: CE, but it's proven to be the total opposite.
Maybe if the square-shaped gate was turned 45 degrees so it formed a diamond, but otherwise, I have a hard time staying in neutral position and end up making turns I did not intend. Meanwhile, even though I'm still not totally used to the Sanwa, it's really awesome, even if I haven't come close to reaching my high score (still stuck around 280,000). My main problem is that evading ghosts is so much easier to pull off, I end up losing sight of the goal and waste valuable time!
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FortNinety
Administrator
Posts: 2269
Re: Fighting Sticks And Other Methods Of Game Control
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Reply #20 on:
January 05, 2010, 12:26:45 PM »
The Tatsunoko vs Capcom sticks that myself, Dave, and Joe got to test drive a few months back is finally available for pre-order...
http://store.gameshark.com/viewItem.asp?idProduct=4736&idCategory=115
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isfet
Posts: 547
Re: Fighting Sticks And Other Methods Of Game Control
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Reply #21 on:
January 05, 2010, 12:32:07 PM »
part of me wants this
part of me doesn't care if i have a stick for the Wii
part of me also wonders if Tatsunoko will have online play. somehow i remember hearing they added it?
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FortNinety
Administrator
Posts: 2269
Re: Fighting Sticks And Other Methods Of Game Control
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Reply #22 on:
January 05, 2010, 12:48:37 PM »
If it had a GameCube intereface as opposed to attaching to the Wiimote, it would almost be a done death.
Online play has not been formally announced I think, but the producer has some big announcement coming up, so I'd imagine that is it.
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FortNinety
Administrator
Posts: 2269
Re: Fighting Sticks And Other Methods Of Game Control
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Reply #23 on:
January 05, 2010, 12:58:35 PM »
Semi-related, and totally up your alley Joe (maybe yours too Mike)...
http://www.gamesetwatch.com/2010/01/arcadegrade_dj_equipment_midif.php
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dmauro
Moderator
Posts: 915
Re: Fighting Sticks And Other Methods Of Game Control
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Reply #24 on:
January 05, 2010, 03:04:25 PM »
If you really need a stick for your Wii just get a PS2 -> GCN adapter. The ones I have were very cheap and work without any problems.
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FortNinety
Administrator
Posts: 2269
Re: Fighting Sticks And Other Methods Of Game Control
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Reply #25 on:
January 05, 2010, 03:12:19 PM »
Yeah, PSone/PS2 truly is the gold standard and it's awesome. Are there any PS2 to Saturn and Dreamcasts ones available? I'd have to assume.
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dmauro
Moderator
Posts: 915
Re: Fighting Sticks And Other Methods Of Game Control
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Reply #26 on:
January 05, 2010, 04:47:51 PM »
I wouldn't count on them going back to Saturn, but definitely Dreamcast. Anything I have in the cabs I have PS2 adapters for since that's essentially what I've turned the cabinets' controls into.
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isfet
Posts: 547
Re: Fighting Sticks And Other Methods Of Game Control
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Reply #27 on:
January 06, 2010, 07:19:14 AM »
well, i don't have any PS2 sticks. i guess i'll only really invest in something if there's online multiplayer and it isn't horribly laggy. the Wii's online multiplayer capabilities have always left me wanting.
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FortNinety
Administrator
Posts: 2269
Re: Fighting Sticks And Other Methods Of Game Control
«
Reply #28 on:
January 06, 2010, 12:11:39 PM »
Well it was recently revealed that there is actually a new character on the way...
http://www.siliconera.com/2010/01/05/yatterman-no-2-confirmed-for-tatsunoko-vs-capcom-ultimate-all-stars/
... So perhaps that was the big news, and not online play? Though I could have sworn that it was still coming.
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FortNinety
Administrator
Posts: 2269
Re: Fighting Sticks And Other Methods Of Game Control
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Reply #29 on:
January 10, 2010, 01:50:54 PM »
Back to adapters, are these new?
http://ncsx.blogspot.com/2010/01/wii-classic-linker-n64-new-import-in.html
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